November 8th & 9th, 2024
Love SeaGL and want to help out? Get Involved

Introduction to the Godot Game Engine

SeaGL 2017

Ever wanted to learn how to build your own game? There’s never been a better time to start. While most of the industry is focused on proprietary engines, there are also a number of free software game engines that don’t get nearly as much press.

This talk will introduce you to Godot, a capable and fully-featured game engine, 100% free and open source, under active development, with excellent support for the Linux platform. I will introduce you to the game engine’s editor, scripting language, and I will guide you through the engine’s most important concepts (and around some of its most common pitfalls). Even if you’ve never used a game engine before, at the end of this talk you’ll be armed with enough basic knowledge to write your first game.


Brian Raiter

Brian Raiter

Brian Raiter is a professional software engineer, and a long-standing recreational programmer.